Sunday, November 3, 2013

Pokemon X/Y

Released: October 12,2013 Console: 3DS
Story: Pokemon games aren't generally known for their narrative The stories all follow a pattern you the player are a child who's to be given a Pokemon and go on an adventure, the adventure features a Rival, 8 gyms, The Elite 4 and Champion, and there's always an evil "team". There's usually some attempt at variety but the story is universally the same just in different settings.

Gameplay: Pokemon has always had a system where you get a Pokemon and you are left to catch and raise whatever Pokemon you happen to run across. Pokemon games feature a surprisingly deep system of stats, levels, and types. All of those have advantages and disadvantages.There are different things attributed to the development of your Pokemon's stats that have made the game much deeper and more appealing to a competitive crowd.(Time to hit the MLG circuit)

Graphics: The graphics are this games biggest improvement no more do we have sprites, we now have full 3d models. Of course this is sort of hard on the Hardware causing frame rate drop.(It's pokemon though do frame rates really matter?)

What they did well:

Fairy types: The new fairy type is Really cool(Gardevoir FTW!) and fits into the games pre existing type list fantastically I can't wait to see what Pokemon are introduced into this typing in the future.

3D Sprites: The Jump from 2d sprites to 3d models is something all Pokemon players have been waiting for for years.

Kalos: Kalos is Pokemon's recreation of France and the game does a great job of filling the terrain with not just new Pokemon but those from previous generations as well.

Super training: Super training is a feature introduced to help the competitive players better train there Pokemon's stats, cutting out much of the grinding(Time to face 400 Bidoofs for some Sp.Att) that was once required to ensure the stats were as they desired

Trainer customization: In X/Y They've added the ability to customize your in game character which is much better than being stuck with a generic character and it allows the player to be more immersed.

Mega Evolutions: The game added a feature called mega evolutions which allow one Pokemon per game to mega evolve giving massive stat boosts and adding a secondary ability. This feature is really cool and can change the course of a battle entirely.

Wonder trade: Wonder trade is basically a random trading system and it is pretty cool.(However expect to receive much crap before you get anything cool)

What could have been better:

Post game: After beating the champion in the the previous games there'd be a new area with higher level Pokemon and trainers to help the player continue to level up and playing. The champion and elite four would also level up to be re-challenged. In X/Y however this does not happen and the post game is essentially non-existent.

Mega evolutions: Above I mentioned the positives of the system, however there are negatives. Namely that to stand a chance in a battle one pretty much needs a Pokemon that can mega evolve, but not all Pokemon can. So you are stuck with a limited number of Pokemon that are required to be on your team.

Pokemon Bank: This is the system in which players will be able to transfer Pokemon from the DS versions up to X/Y. Will. This system is not out yet and will cost money after a month free trial. The system also hosts an anti hacking program which will not allow players to transfer up modded Pokemon.



Overall : 9.5/10

Top 10 games that should have a sequel, but don't


10. Shadowrun (fps)
9. L.A. Noire



8. Halo wars

7. Rainbow Six Vegas 2 ( since all info on its would be sequel has gone dark)

6.  I maed a gam3 with zombies in it!!!1 

5. Naruto the Broken Bond

4. Naruto Clash of ninja Revolution 3

3. Destroy All Humans 2 ( Path of the furon never happened <.<)
2. LOTR BFME:II


1. Castle Crashers