Tuesday, April 15, 2014

Console wars and what can be learned

Its not a secret that people have strong opinions and preferences in nearly all aspects of life from major topics like Politics and religion, to minuscule and trivial topics like what foods or colors they like. Of course the topic i'm going to be writing about is one of those less important preferences, what consoles people prefer.

Just writing about the console war and peoples, or my own preferences would be boring. Why I'm writing is what I think The consoles could do to learn from one another.
What PS4 and Wii-U can learn from Xbox One
Controller: The Xbox Ones controller looked weird when it was announced but the controller is the fitting evolution for the 360 controller. The 360 Controller was the go to controller for many PC players as well as most games ported from console were ported from the 360. The Xbox one controller is the better version of that controller, its joysticks have the indentation that the late 360 controllers have its triggers are more natural to hand placement and the design has a much better grip. The Playstation's controller design could use an update and the Wii-U really needs a more traditional controller.

Achievements(Wii-U): The Achievement system the Xbox 360 had at launch has been slightly improved by the Xbox one. It would later be adapted by PS3/PS4 re-dubbed as Trophies. The Wii-U is the only console still left out of the loop.

Online infrastructure / Gui: Xbox live has always been far ahead in features and navigation. Party chat, Skype, friends list, and the various other on console features many would be later emulated by the PS4. The Wii-U has started to get up to date but is still a ways off
What Xbox One and Wii-U can learn from PS4
PS Plus Games: Xbox has games with gold but that normally is two games a month. Whats more is that the two games are generally pretty old by the time they're made free. PS Plus is usually a decent number of games usually at least 5+ and generally they're still fairly new or at least popular games.

Gamecentric(Xbox One): The Xbox One's announcement was a disaster to be honest. Microsoft completely misread its audience. Even now despite changing massively it still seems like the focus isn't entirely games.

Developer friendly: The Xbox gets a lot of support but many smaller developers avoid it. The Xbox also failed in Japan last generation, so many Japanese developers didn't port their games to it. The Wii-U has done everything in its power to scare away 3rd party developers. When it is acknowledged it usually gets the watered down treatment.
What Xbox One and PS4 can learn from Wii-U
Split-screen: For many the age of split screen is over. However it kinda sucks that there aren't many split screen games out there for PS4 and Xbox One. Nintendo still does a fantastic job giving people in the same room games to play

Remote play aspect: The PS4 is trying to do something similar with the vita. Xbox has some potential with Smartglass. However both require a separate purchase the, Wii-U comes with the capability.

The Homebrew aspect: When people think modding, they'd normally think PC. Its generally frowned upon on console, and for good reason. Though the positive aspects of it lead to incredible feats by the community as seen with things like Super Smash Bros. Brawl Project M.

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